Module geo::algorithm [−][src]
Expand description
This module includes all the functions of geometric calculations
Modules
Calculate the area of the surface of a Geometry.
Calculate the bearing to another Point, in degrees.
Calculate the bounding rectangle of a Geometry.
Calculate the centroid of a Geometry.
Calculate the signed approximate geodesic area of a Geometry.
Calculate the closest Point between a Geometry and an input Point.
Calculate the concave hull of a Geometry.
Determine whether Geometry A is completely enclosed by Geometry B.
Calculate the convex hull of a Geometry.
Determine whether a Coordinate lies inside, outside, or on the boundary of a geometry.
Iterate over geometry coordinates.
Dimensionality of a geometry and its boundary, based on OGC-SFA.
Calculate the minimum Euclidean distance between two Geometries.
Calculate the length of a planar line between two Geometries.
Calculate the extreme coordinates and indices of a geometry.
Calculate the Frechet distance between two LineStrings.
Calculate the Geodesic distance between two Points.
Calculate a new Point lying on a Geodesic arc between two Points.
Calculate the Geodesic length of a line.
Calculate a destination Point, given a distance and a bearing.
Calculate the Haversine distance between two Geometries.
Calculate a new Point lying on a Great Circle arc between two Points.
Calculate the Haversine length of a Line.
Determine whether Geometry A intersects Geometry B.
Determines whether a LineString is convex.
Kernels to compute various predicates
Interpolate a point along a Line or LineString.
Computes the intersection of two Lines.
Locate a point along a Line or LineString.
Apply a function to all Coordinates of a Geometry.
Orient a Polygon’s exterior and interior rings.
Relate two geometries based on DE-9IM
Rotate a Geometry around either its centroid or a Point by an angle given in degrees.
Simplify Geometries using the Ramer-Douglas-Peucker algorithm.
Simplify Geometries using the Visvalingam-Whyatt algorithm. Includes a topology-preserving variant.
Translate a Geometry along the given offsets.
Calculate the Vincenty distance between two Points.
Calculate the Vincenty length of a LineString.
Calculate and work with the winding order of Linestrings.
