Trait geo::algorithm::rotate::RotatePoint [−][src]
pub trait RotatePoint<T> {
fn rotate_around_point(&self, angle: T, point: Point<T>) -> Self
where
T: CoordFloat;
}
Required methods
fn rotate_around_point(&self, angle: T, point: Point<T>) -> Self where
T: CoordFloat,
fn rotate_around_point(&self, angle: T, point: Point<T>) -> Self where
T: CoordFloat,
Rotate a Geometry around an arbitrary point by an angle, given in degrees
Positive angles are counter-clockwise, and negative angles are clockwise rotations.
Units
angle
: degrees
Examples
use geo::algorithm::rotate::RotatePoint;
use geo::{line_string, point};
let ls = line_string![
(x: 0.0, y: 0.0),
(x: 5.0, y: 5.0),
(x: 10.0, y: 10.0)
];
let rotated = ls.rotate_around_point(
-45.0,
point!(x: 10.0, y: 0.0),
);
assert_eq!(rotated, line_string![
(x: 2.9289321881345245, y: 7.071067811865475),
(x: 10.0, y: 7.0710678118654755),
(x: 17.071067811865476, y: 7.0710678118654755)
]);